Elemental Attunement is extremely useful because it randomly resets our defensive cooldowns.Glass Cannon provides a nice damage boost at the cost of some damage reduction.It also comes in handy with helping us keep our Mana above a certain threshold to make use of the Elementalist's Aspect. Devastation as a means to progress the skill tree.Before we have access to Raiment of the Infinite, it can also be used to group up large packs of threatening enemies to dispose of them quickly. Inferno gives us infinite Mana to spam Meteor for a short duration, which helps a lot on tougher fights as well as Bosses.We take Wizard's Meteor to apply Immobilize and boost its damage significantly via the Devouring Blaze passive. Meteor is our primary source of damage. More importantly, it gives us uptime on certain offensive Aspects as well as Mana regeneration via Enhanced Ice Armor and the Prodigy’s Aspect. Ice Armor provides a Barrier, which grants us some extra defense.Breaks crowd control and can also be used offensively to quickly cast Frost Nova on surrounding enemies. Teleport for mobility and a nice defense boost after use.Invaluable for the build as it drastically increases our damage output and area of effect, as well as giving us incredible defensive utility in close combat. Frost Nova to apply Vulnerable and Freeze.This is also our panic button when things get too spicy. Flame Shield for tougher fights and to break crowd control, as well as heal up.Fireball to use for an Enchantment slot.Early on we can also use this as an active skill to help with Mana issues.
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